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Channel: games – The LoneStranger Network
Browsing index pages (25 articles)

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Drag Postmortem

I had originally planned on collaborating with a friend on the Ludum Dare 26 Jam, however, plans started to fall apart Friday morning when my sister went into labor. Long story short, the baby was born...

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One Game A Month: February – Shooting Gallery Submitted

Earlier this month I submitted my “finished” One Game A Month entry for February, Shooting Gallery. It’s a simple game where you use the mouse to aim the reticle over the targets and fire on them. The...

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Image may be NSFW.
Clik here to view.

One Game A Month: February Halfway Status

For February, I am doing a simple shooting gallery game, similar to the ones you can find in carnivals and arcades. I am a lot further behind than I expected to be at this point in the month. I was...

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Image may be NSFW.
Clik here to view.

LS-MAN v1 Postmortem

The game started as an entry to the Ludum Dare competition over a month ago with the theme “You Are The Villain.” I completed a reverse-Pacman game where you controlled the ghosts in order to trap...

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Image may be NSFW.
Clik here to view.

One Game A Month: January – LS-MAN Submitted

It’s not perfect, and there certainly are bugs to be found (especially with the path-following code) but it’s well-done enough for me to call it a finished game. It’s a game with a beginning, a middle...

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LD48 #16 Will Include a Lone Stranger

Like a broken record, my Java basecode for the Ludum Dare 48 Hour Game Programming Competition #16 is largely the same as the past two three four five competitions. I haven’t made any changes to it...

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Image may be NSFW.
Clik here to view.

Ludum Dare 48 #15 – Caverns Post-Mortum

[This is a crosspost from the Ludum Dare competition blog.  You can download my entry here.] This was probably the best Ludum Dare weekend I’ve had.  My game was more than just a tech demo or an...

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Field Commander – Eve’s Study solution

I’ve been playing Field Commander on the PSP for many months now.  It’s a great game and for the most part, once you get the hang of the units, each map can be completed in one or two tries in usually...

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Image may be NSFW.
Clik here to view.

LD48_13 basecode & goals

My basecode For LD48_13 is largely the same as the past two competitions.  I have updated it a little: Classes are now organized into the package net.lonestranger.common, game and network. Network...

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LD48_13 is nigh!

The 13th Ludum Dare 48hr Game Programming competition starts this Friday, so it’s time to get the tools in order so there is less fussing when time is running short.  Also, my wife and I have been...

View Article

Image may be NSFW.
Clik here to view.

Drag Postmortem

I had originally planned on collaborating with a friend on the Ludum Dare 26 Jam, however, plans started to fall apart Friday morning when my sister went into labor. Long story short, the baby was born...

View Article

One Game A Month: February – Shooting Gallery Submitted

Earlier this month I submitted my “finished” One Game A Month entry for February, Shooting Gallery. It’s a simple game where you use the mouse to aim the reticle over the targets and fire on them. The...

View Article

Image may be NSFW.
Clik here to view.

One Game A Month: February Halfway Status

For February, I am doing a simple shooting gallery game, similar to the ones you can find in carnivals and arcades. I am a lot further behind than I expected to be at this point in the month. I was...

View Article


Image may be NSFW.
Clik here to view.

LS-MAN v1 Postmortem

The game started as an entry to the Ludum Dare competition over a month ago with the theme “You Are The Villain.” I completed a reverse-Pacman game where you controlled the ghosts in order to trap...

View Article

Image may be NSFW.
Clik here to view.

One Game A Month: January – LS-MAN Submitted

It’s not perfect, and there certainly are bugs to be found (especially with the path-following code) but it’s well-done enough for me to call it a finished game. It’s a game with a beginning, a middle...

View Article


LD48 #16 Will Include a Lone Stranger

Like a broken record, my Java basecode for the Ludum Dare 48 Hour Game Programming Competition #16 is largely the same as the past two three four five competitions. I haven’t made any changes to it...

View Article

Image may be NSFW.
Clik here to view.

Ludum Dare 48 #15 – Caverns Post-Mortum

[This is a crosspost from the Ludum Dare competition blog.  You can download my entry here.] This was probably the best Ludum Dare weekend I’ve had.  My game was more than just a tech demo or an...

View Article


Field Commander – Eve’s Study solution

I’ve been playing Field Commander on the PSP for many months now.  It’s a great game and for the most part, once you get the hang of the units, each map can be completed in one or two tries in usually...

View Article

Image may be NSFW.
Clik here to view.

LD48_13 basecode & goals

My basecode For LD48_13 is largely the same as the past two competitions.  I have updated it a little: Classes are now organized into the package net.lonestranger.common, game and network. Network...

View Article

LD48_13 is nigh!

The 13th Ludum Dare 48hr Game Programming competition starts this Friday, so it’s time to get the tools in order so there is less fussing when time is running short.  Also, my wife and I have been...

View Article
Browsing index pages (25 articles)


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